Saturday, 1 October 2016

Fence Auto Tiles

Trying to create your own auto tiles can be really confusing and frustrating. But there is a formula to it!

I just created my first fence auto tile successfully. It looks like this:


And this is what it looks like in game:

It was actually fairly simple to create since I just followed the formula of the other fence auto tiles. Here's what you need to know:

This 1 tile in the map editor actually has 6 squares behind it. The squares are 32x32 pixels each and must be set out in a 3x2 rectangle.
This top left square is a preview only. It does not get used on your map.
These two squares are made up of exactly the same quarter squares.They have just been placed in a different order.
These quarter squares are used for inner/outer corners.
These outer edges are placed together to make vertical fences.
These outer edges are placed together to make horizontal fences.
Make sure the vertical railings don't cross over into the top horizontal outer edge. Otherwise you get a weird bit of vertical rail in your horizontal fences that doesn't join with anything.
If you keep all these things in mind, creating your own fence auto tile is easy! All you need to worry about is how your horizontal fence looks (front and back), and how the vertical rails join them together. Every other possibility (intersections, corners, a single post, etc) is covered automatically, so you don't even need to think about them!

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